A three-move loop
Spike Shot → Pain Rain → Detachment. Spike Shot launches a spike from the eye across the party for 8 piercing damage. Pain Rain creates six falling teardrops for 2 each, distributed among players.
Guard your own falling projectiles
During Pain Rain, watch which drops are aimed at your character. The six drops are not six guaranteed hits on every teammate, and summon allies are excluded from its random target selection. Copying another player’s input rhythm can therefore be misleading.
Use the support action deliberately
Detachment applies its named status for three turns. If you need HP or SP, take the recovery opportunity rather than spending every action attacking into a changed status. Continue tracking the loop when the next Spike Shot approaches.
This 40 HP boss follows Greed in the Dream World and returns on Pit Floors 38 and 57.