Block Tales Guide

Prologue · Encounter guide

How to Beat Red and Blue in Block Tales

Reduce both HP bars before finishing the pair when practical. Defeating one gives the survivor ATK Up, so avoid leaving the surviving noob with a full health bar for many turns.

Reference review:

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HQ versus Meadows

At Roblox HQ, Red has 7 base HP and Blue 6. In the later Noobador encounter both are weakened to 2 HP. Blue has Mobile. These are separate setups, so do not copy the HQ target plan unchanged into Meadows.

Two simple impact cues

Red draws the sword back before a spinning slash. Blue raises the sword before stabbing downward. Each basic move deals 1 before buffs. Watch the weapon reach your character rather than pressing at the first movement.

The survivor buff

Their Vengeful passive buffs the remaining member when the other falls. Our recommendation is to arrange closely spaced finishing blows when your action damage permits it. The later Red n’ Blue ally is a different combined unit, not another copy of this enemy fight.

Sources and scope

Mechanics are summarized from the linked community references. The recommendations are our reading of those mechanics; this is not a recorded playthrough or a tested clear. Values describe the base encounter unless a variant is specified.