๐Ÿฐ Block Tales

How to Beat Bigfoot in Block Tales

The hidden Chapter 2 boss. Spawn him by hitting the Mango Tree. He hits back harder.

HardChapter 2Phase 2๐Ÿฅญ Mango Tree Secret๐Ÿ”๏ธ Pit Floor 28 Rematch
120
HP
25
Rec. BP
4
Attacks
2
Phases

Bigfoot is a hidden Chapter 2 boss in Block Tales, summoned by hitting the Mango Tree in the Jeep mini-game area enough times. A massive ape-like creature with devastating slam attacks and a fearsome stomp mechanic. Bigfoot also reappears on Floor 28 of The Pit as a rematch encounter. He is one of the few bosses that can technically be skipped โ€” players who never hit the Mango Tree will never encounter him in the main story. The community considers him a 'secret' boss for completionists.

๐Ÿฅญ

How to Spawn Bigfoot โ€” The Mango Tree Ritual

Step 1 โ€” Locate the Jeep Mini-Game: In Chapter 2, head to the Jeep mini-game area in the overworld. This is the same location where you encounter the King Goomba-style mini-boss.

Step 2 โ€” Find the Mango Tree: Within the Jeep area, look for a tall Mango Tree. It is the only interactable tree in the zone. Most players walk right past it.

Step 3 โ€” Hit the Tree 5+ Times: Use any weapon, card, or basic attack to hit the Mango Tree. After the 5th hit, a cutscene triggers and Bigfoot spawns. The fight begins immediately.

Step 4 โ€” Defeat Bigfoot: Once spawned, Bigfoot must be defeated. He drops Bigfoot's Club (cosmetic back item) and the 'First Discovery' badge on first kill. The Pit Floor 28 rematch is unlocked as a separate encounter.

Weaknesses

  • โˆ’ Fire attacks (Fireball, Inferno) โ€” Bigfoot is vulnerable to burn stacks
  • โˆ’ Multi-hit combos (Rapid Jab, Triple Slash) โ€” interrupt his Stomp charge
  • โˆ’ Ice attacks for slow โ€” reduces his slam frequency
  • โˆ’ Knockback cards โ€” keep distance after Stomp

Resistances

  • โœ• Stun effects during Stomp (he is unshakeable once he winds up)
  • โœ• Slow debuffs when grounded (his ape mobility is already limited)
  • โœ• Single-target heavy hits (he recovers quickly between turns)

Recommended Cards

Ice Dagger
Attack ยท Ice
4 BP
Fireball
Attack ยท Fire
3 BP
Inferno
Attack ยท Fire
10 BP
Rapid Jab
Attack ยท Physical
4 BP
Shield Bash
Defense ยท Physical
2 BP
Heal Plus
Support ยท Neutral
4 BP

Attack Patterns

AttackDamageTypeParryable
Stomp15Physicalโœ“
Ape Smash12Physicalโœ“
Banana Toss8Rangedโœ“
Rage Slam18Physicalโœ—

Solo Strategy

Bigfoot's core mechanic is the Mango Tree summoning ritual โ€” you must hit the tree in the Jeep mini-game area 5+ times to spawn him. Once spawned, the fight is straightforward but punishing. His signature move is Stomp โ€” a 1-turn AoE charge that deals 15 damage and creates shockwaves that prevent card use for 1 turn. Parry the Stomp landing for a free counter window. His basic attacks are Ape Smash (12 damage, parryable) and Banana Toss (ranged 8 damage, parryable). At 50% HP, he enters Rage Mode โ€” attack speed +30%, defense +5. Focus fire on him with Fire cards for the burn stacks; Fireball twice followed by Inferno finishes him before Rage Mode becomes unmanageable. Recommended BP 25+. The Pit Floor 28 rematch is a harder variant with a 200 HP version.

Rewards: Bigfoot's Club (cosmetic back item), 1500 XP, 'First Discovery' badge (Chapter 2 secret), access to The Pit Floor 28 rematch

Lore & Backstory

Bigfoot is a vestige of Block Tales' earlier design philosophy โ€” a 'bonus' encounter hidden behind a piece of obscure environmental interaction. In an era before The Pit, Bigfoot was the only way to fight an ape-themed boss without paying for the Blackrock Castle. The Jeep mini-game is the only place in the game where the Mango Tree mechanic exists, making this encounter a true easter egg for explorers. Floor 28 of The Pit was added later as a 'reward' for players who had already discovered the secret, formalizing Bigfoot into the broader boss ecosystem. The community still debates whether the Mango Tree mechanic is well-designed or punishingly obscure.

Pit Floor 28 โ€” The Bigfoot Rematch

The Pit Floor 28 Bigfoot rematch is a substantially harder variant of the same fight. The 200 HP version of Bigfoot hits noticeably harder and enters Rage Mode earlier (at 65% HP instead of 50%). The recommended loadout for the Pit rematch is the same as the main story fight (Fireball + Inferno + Rapid Jab), but you will need at least 30 BP and a dedicated heal card (Heal Plus) to survive the longer DPS race.

The community generally considers the Pit Floor 28 Bigfoot the more rewarding fight because it tests the player's ability to manage a longer, more aggressive encounter โ€” which is a skill that pays off in Pit Floors 50-59 against the superboss gauntlet.